Metal Gear Solid 4 (PS3)
It may not take all that long to play through, but you can’t talk about lengthy games and not mention the series that put the "long" into long winded cut scenes. The final outro goes on for almost an hour, and there are plenty of other sequences that last more than 20 minutes. Better get the popcorn on standby.
Penn and Teller’s Smoke and Mirrors (Mega CD)
One of the most famous games never released, it also has one of the most infamous mini-games ever: Desert Bus. In the game, you have to drive a bus from Tucson to Las Vegas in real-time, which takes 8 hours. Your reward at the end is a single point and the option to do the return trip. Truly the most accurate of simulation games.
The Elder Scrolls IV: Oblivion (Xbox 360/PS3/PC)
The phrase "a quick go on Oblivion" doesn’t exist in any known language. Even just completing the main story quest takes days, but to see and do everything in the gigantic game world is almost impossible. We think it’s bigger than Skyrim too. Just ask our total gameplay hours (1,000+). You can’t say we don’t do our research!
Grand Theft Auto: San Andreas (PS2/Xbox/PC)
Released when we were still interested in sandbox games, San Andreas beats GTA 4 simply because we actually wanted to explore. The game has four cities to explore that are weirdly accurate to their real-world counterparts.
Final Fantasy X (PS2)
In the role-playing world, any game that takes as little as 30 hours to complete is considered short. It’s hard to say which is the longest as most have optional side-quests that can easily triple the original play length, but seeing as we’ve put more than 1,000 hours into making our Tidus as epic as possible, we’ve got to give it to FFX (and we still can’t beat Dark Yojimbo).
Not only the best strategy role-player ever made, but also the funniest and, quite possibly, the longest. Beating the main story campaign is just the beginning when you consider that the many weapons you pick up can offer their own 100-level dungeon to fight through. Some games just aren’t made to be beaten.
Animal Crossing (Wii/DS)
The idea with Animal Crossing, apart from printing money for Nintendo, is that you only really play it for a few minutes every day. If you want to catch all the fish and insects in the game you have to wait until they come into season, which means it’ll take at least a year of play to see everything.
World of Warcraft (PC)
Massively multiplayer online games are meant to last forever. Just look at WoW. With over eleven million subscribers and numerous best-selling expansions, we’ll still be playing this when the ice caps melt.
Random level generators are relatively common in older video games, as they essentially mean a game can go on forever. Captive, a first person role-player similar to a Sci-Fi version of Dungeon Keeper, had "only" 65,535 levels. It was calculated it’d take about 40 years to beat them all.
Halo 3 (Xbox 360)
The single player mode in Halo 3 only takes eight or nine hours to get through and yet it’s still one of the longest lasting games ever. The multiplayer is the body of the game, and with its perfect controls and constantly challenging gameplay modes, it’s had us in its grip for years. Even after the release of Halo 5, we still keep coming back to this one. And so do thousands of others!
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