We got the developers behind Marvel’s Avengers to talk through 18-minutes of gameplay footage and reveal some secrets
1. Captain America was almost the first hero you played
“One of the fun things for us was to figure out which character we’d want the player to play first. We went back-and-forth tonnes of times. It originally was Cap. But for story reasons… we decided on Thor.”
2. Mjölnir is like an extra character
“You can see Thor’s ability to throw the hammer, pin an enemy, recall the hammer, bring it back, take another enemy, send them sailing out into the bay. There’s a lot of fun interplay between what Thor can do with hammer in hand and with hammer outside of his hands in terms of hand-to-hand combat, which really makes him an exciting character.”
3. The challenge with Iron Man is that he’s a double threat
“Iron Man was a great challenge in that [he has] a sense mastery of the air and ground. So, starting with flight, we really wanted to capture his ability to attack while on the go as well as a more controlled air combat. [We’re] only showcasing repulsors, but we also have other gear that he can switch out to, to shoot on the fly.”
4. Flying heroes have some overlap in their abilities
“There’s a lot of overlap right between Iron Man’s in-air ground ability and Thor’s in-air ground ability. The flyer class of heroes for us all [have] that freedom of transitioning from the ground to the air and back-and-forth free-flying.”
5. Hulk grabbing enemies has its own skill tree
“Hulk is all about using the environment and using his enemies as his weapon. As you’ll see here, the ability to grab a single enemy, use him as an attack, grab two enemies, slam them together... how you choose to weaponise what types of enemies grab will actually change the moves.”
6. Multiplayer is a balancing act
“One of the cool things about the traversal is in a multiplayer context. We’ve got guys that can fly, Hulk’s bounding… but we had to solve a lot of problems about how [we] keep a team together when they have such a wide variety of ways they can just move through the world, let alone how they fight.”
7. A major narrative theme is teased
“That concept of the heroes being separated, not working cohesively together is actually one of the narrative threads of the game that sort of gets revisited… they’re stronger together than they are apart.”
8. We see Ms. Marvel’s origin story in the game’s opening
“There’s a sneak peek for a rather young version of an Avenger that’s going to be very prominent in the game [when Kamala Khan inhales the Terrigen Mist]. Spoilers: Terrigen makes Inhumans; Kamala Khan’s an Inhuman. It’s going to be very exciting that we’re tying in this moment in Avengers history with the birth of Kamala Khan as a young Super Hero. She’s gonna be very prominent as the narrative picks up post this event in our game proper.”
9. The hardest sequence was Taskmaster v Black Window
“There’s a lot that we had to keep in mind when we were building the full sequence of this entire beginning of our game, the logistics of which Avenger would come when and what they were doing, how we’d come back to them. When we return to the bridge, we really wanted to make sure we’re amplifying the destruction. [And] it was just a lot of fun to sort of script out this back-and-forth sequence between the Avengers and the mercenaries.”
10. A lot of work went into the boss fights
“This is actually one of the toughest balancing acts for us because we have a boss fight at the end of the first level of the game. We know players are just learning their heroes, just trying to figure it out. But also, that boss needs to be thrilling and exciting and deep and difficult but not too difficult… but not too easy. It’s a big balancing act for us and as we work on finishing the game, there’s gonna be a lot of focus on each and every one of the boss fights to make sure we’re striking the right balance of aspiration and playability.”
But that’s not all, Marvel’s Avengers fans!
Stay tuned for more announcements, plus keep your eyes firmly fixed on our Marvel’s Avengers hub for the latest select news, trailers and updates.
Get gaming as fast as lightn-ing
With ultrafast and reliable broadband, Virgin Media gives gamers everything they need to make the most of Marvel’s Avengers – whether that’s downloading the latest content at lightn-ing speed, enjoying hassle-free online play or streaming gameplay live to an army of viewers.
And now you can embrace the power of M500 Fibre Broadband, the UK’s fastest widely available connection, exclusive to the Unlimited Oomph bundle. Even the busiest households can play and stream on multiple devices at the same time. It’s all delivered by our mighty Hub 3, our most powerful Hub yet! And with our clever Virgin Media Connect app, you can scan your home for WiFi blackspots and order a WiFi Booster at no extra cost, should you require one.
Give it some Oomph now
Ready to enjoy all this? Get the best of everything for less by calling our dedicated team on 0800 052 0782, visiting in store or chatting to us online by visiting here.
© 2019 MARVEL
Interviews: Any opinions expressed in interviews are those of the interview subject and not those of Virgin Media.
Broadband: Our ultrafast speeds are anything over 100Mbps. Speeds referred to are download speeds. Speed assumes equipment is at optimum speed & capacity, device limitations apply. External factors may impact speed. Our ultrafast speeds are 100Mbps and above. Home environment, device limitations, number of users and time of day may affect WiFi performance. Acceptable use policy applies. Speed achievable by 50% of customers at peak times (8pm–10pm, Monday–Sunday). Actual speeds may vary.
Unlimited Oomph bundle: £99 a month for 12 months then £139 per month. Includes mobile SIM with unlimited minutes, texts and data. Full House TV, Sky Cinema and Sky Sports (including in HD), M500 fibre broadband (average download speed 516Mbps) (available with M350 or 200 where M500 is not available) and Talk More Anytime. M500 only available as part of a package. Price includes line rental (£19 per month). Premium add-ons are available at extra monthly cost. If you cancel your service during your minimum term an early disconnection fee may apply. Downgrading a service in your bundle may result in loss of bundle discount and/or boosted speeds. If you upgrade any part of the service, standard pricing will apply to that upgrade but we will discuss this with you at the time. Virgin Media may withdraw or amend the pricing if you change any part of your package. This offer maybe withdrawn at any time and cannot be used in conjunction with any other offer unless stated by Virgin Media.
Virgin Media Connect App: Requires iOS 9 or later and Android 5 or later. Virgin Mobile customers: the app will work in a device where a Virgin Mobile SIM is present and setup has been completed. Virgin Fibre customers: the app will work on a device where setup has been completed using My Virgin Media account details. Virgin Fibre customers can use up to 7 devices on Virgin Media WiFi at any one time. For setup: Mobile data connection required for Virgin Mobile customers. Internet (Mobile data or WiFi) connection required for Virgin Fibre customers. UK only. Experience varies by location and number of users. It is not always possible to guarantee that we will be able to offer this app on every device, platform and operating system version or variant. Terms and conditions apply.